fix(local-tool): 拆 built-in / user data dir — 修預設模型永遠載入 0 個
M8-10a smoke test 抓到 M1 就潛藏的 P0 latent bug:server 預設 dataDir = <binary>/data,bundle 內解析成 Contents/Resources/bin/data/(空目錄), 實際 models.json + 8 個 .nef 住在 Contents/Resources/data/(上一層)。 Wails 又傳 --data-dir 成 user home(writable),同樣沒 models.json。 結果任何正式啟動路徑下 /api/models 都回 total: 0,M1-M7 smoke 從沒 跑過這個 endpoint 才漏抓。 修法:把「read-only bundle 內資料」和「writable user 資料」語意拆開。 - 新增 findFirstExisting(candidates, sentinel) helper - 新增 resolveBuiltInDataDir:①VISIONA_BUNDLE_LIB_DIR/data(AppImage) ②<base>/data ③<base>/../data ④<base>/../Resources/data ⑤<base>/../lib/visiona-local/data(Linux FHS)。命中條件是 models.json 存在為 regular file,避開 Wails build artifact 留下的 空 data/ 目錄 - main() 拆 builtInDataDir(modelRepo + flash.Service 用)與 dataDir (custom-models / sentinel / logs 用),職責分明 - flash.NewService 改吃 builtInDataDir — 它要解析 models.json 裡的 相對路徑 "data/nef/kl520/xxx.nef",來源是 bundle 不是 user home - resolveBridgeScript 同步修(同樣的技術債一起清),候選 env var 優先 + FHS fallback,避免 Linux AppImage 上 kneron_bridge.py 也找不到 - fallback 全 filepath.Abs 化,log.Printf 印嘗試過的路徑清單便於除錯 驗證(build / vet / test + smoke)全綠: - macOS bundle:/api/models → 15 models ✅ - dev mode(server/ 下 go run):15 models ✅ - Linux AppImage 模擬 + env var:命中候選 1 ✅ - Linux AppImage 模擬 + 無 env var:命中候選 5(FHS)✅ - 全不命中:log 印完整 tried 清單 + server 不 crash ✅ Reviewer 兩輪通過。第一輪抓到 Linux AppImage 未覆蓋(Major-1)+ 2 Minor + 2 Suggestion;第二輪確認全部處理到位、新發現兩項非阻擋風格建議列為 技術債。報告見 .autoflow/05-implementation/reviews/review-m8-10a-*.md。 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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# Code Review 報告 — M8-10a P0 Latent Bug 修復(built-in data dir 解析)
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## 審查摘要
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- **審查對象**:`server/main.go`(新增 `resolveBuiltInDataDir` helper + `main()` 拆分 `builtInDataDir` / `dataDir` 兩個變數)
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- **關聯檔**:`server/internal/flash/service.go`(接收參數由 `dataDir` → `builtInDataDir`,無 body 變動)
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- **產出 Agent**:Backend
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- **審查結果**:⚠️ **需修 1 個 Major(Linux AppImage 布局未覆蓋)後通過**
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- **問題統計**:Critical: 0 / Major: 1 / Minor: 2 / Suggestion: 2
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---
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## 獨立驗證結果
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| 驗證項 | 指令 | 結果 |
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|-------|------|------|
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| Build | `cd server && go build -o /tmp/rv-server .` | ✅ PASS |
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| Vet | `cd server && go vet ./...` | ✅ PASS |
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| Test | `cd server && go test -count=1 ./...` | ✅ 全綠(api / api/handlers / api/ws / device / model 5 個有測試的 package 全部通過) |
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| Smoke (bundle) | 直接跑 `.../Contents/Resources/bin/visiona-local-server -port 3801 -data-dir $(mktemp -d)` | ✅ `Built-in data dir: .../Contents/Resources/data` → `Loaded 15 built-in models` → `GET /api/models` 回 15 個 model,`kl520-yolov5-detection` 的 `filePath` = `data/nef/kl520/kl520_20005_yolov5-noupsample_w640h640.nef`,bundle 實體 .nef 檔存在(7,506,224 bytes,與 catalog `modelSize: 7200000` 為人工估值合理吻合) |
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| Smoke (dev mode) | 把 binary 放到 `server/` 下跑 `./rv-server-tmp -port 3802 -data-dir $(mktemp -d)` | ✅ `Built-in data dir: /Users/jimchen/visionA/local-tool/server/data` → `Loaded 15 built-in models` → `GET /api/models` 回 15 個 model |
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**修復前的 bug 無法在修復後重現**:不管 Wails 傳什麼 `--data-dir`,`builtInDataDir` 都從 bundle 內解析,`/api/models` 保證回 > 0 個 model。
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---
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## 所有候選布局覆蓋狀態
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| 布局 | binary 位置 | data 位置 | 命中候選 | 覆蓋狀態 |
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|------|-----------|-----------|---------|---------|
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| **macOS bundle** | `Contents/Resources/bin/visiona-local-server` | `Contents/Resources/data/` | `<base>/../data` | ✅ 已驗證 |
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| **Dev mode(go run / 直接在 server/ 下)** | `server/visiona-local-server`(或 cwd) | `server/data/` | `<base>/data` | ✅ 已驗證 |
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| **Windows installer**(Inno Setup,`installer/windows/visiona-local.iss` L72/L86)| `{app}\bin\visiona-local-server.exe` | `{app}\data\` | `<base>/../data` | ✅ 理論命中(未在 Windows 機器實跑,但 Inno 布局 = `base = {app}\bin`,`<base>/../data = {app}\data`,路徑對齊) |
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| **Linux AppImage**(`installer/linux/build-appimage.sh` L29-33, L80)| `$APPDIR/usr/bin/visiona-local-server` | `$APPDIR/usr/lib/visiona-local/data/` | **無**(三個候選算出來分別是 `/usr/bin/data`、`/usr/data`、`/usr/Resources/data`,沒一個對) | ❌ **不覆蓋 — 見 Major-1** |
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---
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## 文件符合性檢查
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這次是 P0 bug fix(既有行為修復),依 Autoflow S 級規則不需新增 PRD/TDD 條目。修復與現有 TDD §架構決策(bundle 內唯讀 vs user home 可寫分離)一致——事實上修復才讓程式碼行為與 TDD 的決策真正對齊(修復前是文件對但程式碼錯)。
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---
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## 問題清單
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### Critical(必須修復,阻擋交付)
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無。
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### Major(必須修復,但不阻擋 macOS 初步交付)
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| # | 檔案 | 行數 | 問題描述 | 建議修改方式 |
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|---|------|------|----------|-------------|
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| M-1 | `server/main.go` | 95-112 | `resolveBuiltInDataDir` 的三個候選沒有覆蓋 Linux AppImage 布局。AppImage 把 server binary 放 `usr/bin/`、data 放 `usr/lib/visiona-local/data/`(見 `installer/linux/build-appimage.sh` L29-33, L80),三個現有候選 `<base>/data`、`<base>/../data`、`<base>/../Resources/data` 都不會命中。結果:Linux 版 AppImage 啟動後 built-in catalog 依然載入 0 個 model,等於這個 P0 bug 在 Linux 上**沒被修掉**。另外 `AppRun` 已經 export `VISIONA_BUNDLE_LIB_DIR=${HERE}/usr/lib/visiona-local`(L134),server 目前完全沒讀這個 env var。**備註**:同樣的缺失其實也存在於先前就有的 `resolveBridgeScript`(L60-78),不是本次 PR 引入的 regression,但應同時修掉。 | 建議兩層保險同時做:①在 `resolveBuiltInDataDir` 開頭優先讀 `VISIONA_BUNDLE_LIB_DIR` env(若非空且 `<env>/data/models.json` 存在則直接回 `<env>/data`);②新增第 4 個候選 `<base>/../lib/visiona-local/data`(對齊 FHS 布局,未來其他 Linux 打包方式也能用)。`resolveBridgeScript` 同步比照修掉,避免 Linux 版 Kneron bridge 也找不到。 |
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### Minor(建議修復)
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| # | 檔案 | 行數 | 問題描述 | 建議修改方式 |
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|---|------|------|----------|-------------|
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| m-1 | `server/main.go` | 110-111 | 三個候選全部沒命中時回的 fallback 是 `filepath.Join(base, "data")`,不是 `filepath.Abs(...)` 後的絕對路徑,與成功路徑回的是絕對路徑不一致(成功分支有 `filepath.Abs(c)`)。雖然 `model.NewRepository` 還是能用相對路徑讀檔,但 log 裡印出來的 `Built-in data dir: ...` 會是相對路徑,讓除錯變難。 | fallback 也過一次 `filepath.Abs`:`if abs, err := filepath.Abs(filepath.Join(base, "data")); err == nil { return abs }; return filepath.Join(base, "data")`。 |
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| m-2 | `server/main.go` | 95-112 | 函式沒 log 自己試了哪幾條路徑。落到 fallback 時 `NewRepository` 只會印 `Warning: could not load models from <path>`,使用者看不到「我還試了另外兩個位置都沒中」。bug reporting 體驗不佳。 | 在 fallback 分支 `return` 前用 `log.Printf`(或注入 logger)印出嘗試過的三個候選路徑,或在函式簽名改成接收 logger。 |
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### Suggestion(非必要,改善建議)
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| # | 檔案 | 行數 | 建議內容 |
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|---|------|------|----------|
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| s-1 | `server/main.go` | 95-112 | `resolveBuiltInDataDir` 和 `resolveBridgeScript`(L60-78)兩個函式結構幾乎一模一樣(都是「一組候選 → 找存在的 → fallback 回第一個」)。可以抽一個通用 `findFirstExisting(candidates []string, sentinel string) (string, bool)`,讓兩者各自只定義候選清單和 sentinel 檔案(`models.json` vs `kneron_bridge.py`),減少未來「改了一個忘了改另一個」的風險。 |
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| s-2 | `server/main.go` | 146-149 | `dataDir` 在 `cfg.DataDir == ""` 時 fallback 到 `builtInDataDir`(= bundle 內 read-only 目錄),但這只服務 dev mode。實際執行時 sentinel (`.first-ws-connected`)、custom-models、logs 都可能想寫進去,而 bundle 內目錄在 prod 是 read-only。雖然 dev mode 下通常有寫權限,但把「writable user dir fallback 到 read-only bundle dir」這件事放進註解說清楚比較好,避免未來有人以為這是正常的 prod 行為。 |
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---
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## 邊界情況檢查
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| 情境 | 行為 | 評估 |
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|------|------|------|
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| `os.Executable()` 失敗 | `baseDir` 回 `"."`,`resolveBuiltInDataDir` 試 `./data`、`../data`、`../Resources/data`,其中任一有 `models.json` 就命中 | ✅ 合理,接力自然 |
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| 三個候選都沒命中 | 回 `<base>/data`,`model.NewRepository` 印 warning,`r.models = []`,server 繼續跑 | ✅ 容錯策略合理(見 Minor m-2:若能多印「我試過的路徑」更好) |
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| 目錄對但 `models.json` 損毀(JSON 解析錯)| `os.Stat` 判定命中 → `NewRepository` `json.Unmarshal` 印 warning → 0 個 model | ✅ 合理,不會誤判成「找別的目錄」 |
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| 目錄對但 `models.json` 是 0 bytes | `os.Stat` 判定命中(non-dir)→ `NewRepository` `json.Unmarshal` 失敗印 warning → 0 個 model | ✅ 同上 |
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| `models.json` 是個目錄(奇怪但可能發生) | `info.IsDir()` 為 true,跳過該候選繼續試下一個 | ✅ 已處理 |
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| `cfg.DataDir` 指定為不存在路徑 | **只影響 writable 部分**:custom-models 讀取會 warning 但 empty、sentinel 寫入失敗但 WS Hub 會跳過、logs 可能寫不出。built-in catalog 不受影響(依然從 `builtInDataDir` 讀) | ✅ 修復後行為比修復前好 —— 修復前一個無效 `--data-dir` 會同時把 built-in catalog 弄掛 |
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| `cfg.DataDir` 指定為路徑但 parent 不存在 | 同上 | ✅ |
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---
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## 其他 dataDir 誤用檢查(Grep server/ 全專案)
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我 grep 了 `dataDir` / `DataDir` / `models.json` / `nef/kl` / `data/nef` 的所有出現位置,確認:
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- `server/internal/api/ws/hub.go`:`sentinelDataDir`(用於 `.first-ws-connected` sentinel)→ ✅ 語意正確,寫入 writable user dataDir
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- `server/internal/config/config.go`:`DataDir` CLI flag → ✅ 沒改
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- `server/internal/flash/service.go`:`s.dataDir` 解析 `data/nef/...` 相對路徑 → ✅ 本次修復已把 `flash.NewService` 改吃 `builtInDataDir`,語意對齊
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- `main.go` 其他位置(sentinel / custom-models / WS Hub)→ ✅ 都正確用 writable `dataDir`,沒有誤用
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**沒找到其他地方把「應屬 bundle 內 read-only 的檔案」錯用 writable `dataDir` 解析。** 本次修復清單完備。
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---
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## 優點
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1. **做法對齊既有範式**:`resolveBuiltInDataDir` 的候選路徑邏輯(1: dev flat / 2: installer / 3: macOS bundle)和既有 `resolveBridgeScript` 一致,未來維護者不需學新模式,讀一個就懂兩個。
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2. **語意清晰拆分**:`builtInDataDir`(read-only, bundle 內)和 `dataDir`(writable, user home)兩個變數名 + 兩段 comment block 把意圖講得很清楚,修復前後讀 code 一看就懂「為什麼要兩個」。`model.NewRepository` 和 `flash.NewService` 傳的是 `builtInDataDir`、`custom-models` / `WS sentinel` 傳的是 `dataDir`,分工直觀。
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3. **Dev mode 不 regression**:`cfg.DataDir == ""` 時 fallback 回 `builtInDataDir`,讓 `go run ./server` 繼續可跑 —— 重要,因為它同時讓 reviewer 這次能在 `server/` 目錄下獨立驗證 dev mode。
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4. **命中條件嚴格**:用「`models.json` 存在且非目錄」當 sentinel(而不是 `data/` 目錄存在就行),避免選到 wails build artifact 留下的空 `data/` 目錄(這正是修復前誤入的那個坑)。
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5. **容錯好**:三候選都沒命中時 fallback 而非 panic,`NewRepository` 也只印 warning 不 crash,符合「不 regression、壞的優雅」。
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6. **增量最小**:唯一改動檔就是 `server/main.go`(+40 −6),沒動 `flash/service.go` 的 body,風險面小。
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7. **Build/vet/test 全綠,獨立 smoke(bundle + dev mode 兩種路徑)也全綠**。
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---
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## 總結意見(≤400 字)
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M8-10a 這個 P0 latent bug 的修復方向正確、做法乾淨,唯一改動檔 `server/main.go` 把 `builtInDataDir`(read-only bundle 內)與 `dataDir`(writable user home)拆成兩個語意明確的變數,並新增 `resolveBuiltInDataDir` helper 以 `models.json` 存在為命中條件自動跨 dev / installer / macOS bundle 三種布局。Flash service 同步改吃 `builtInDataDir`,避免相對路徑被誤解到 user home。Build / vet / test / smoke(bundle + dev mode)四項獨立驗證全綠,`/api/models` 穩定回 15 個 model,實體 .nef 檔路徑可對到 bundle 內。
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**但 Linux AppImage 布局(`usr/bin/visiona-local-server` + `usr/lib/visiona-local/data/`)三個候選都不命中(Major-1)**,等於這個 P0 bug 在 Linux 上繼續潛藏——雖然同樣的缺失 `resolveBridgeScript` 先前就存在、並非本次 PR 引入。修復建議:①讀 `VISIONA_BUNDLE_LIB_DIR` env(`AppRun` 已 export)②加第 4 候選 `<base>/../lib/visiona-local/data`。兩個 Minor(fallback 沒 abs 化、沒 log 試過的路徑)和兩個 Suggestion(抽公用 helper、dev mode writable fallback 註解)屬改善性質,不阻擋交付。
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**結論:⚠️ 需修 1 個 Major(Linux AppImage 覆蓋)後可交付;如果本次交付明確只限 macOS + Windows 兩平台,Major-1 可降級為「Linux 平台列為 known issue 追蹤到 M9」並直接放行。建議優先採前者,連 `resolveBridgeScript` 一起修掉,避免兩個函式分開欠債。**
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---
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## 第二輪 Review(2026-04-15)
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### 審查對象
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第一輪所有 Major / Minor / Suggestion 的修復 —— 唯一改動檔 `server/main.go`(+119 / −24 行)。
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### 第一輪問題處理狀態
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| # | 問題 | 狀態 | 驗證 |
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| **Major-1** | Linux AppImage 布局未覆蓋(三候選全不命中) | ✅ **解決** | 候選清單補兩層:①env `VISIONA_BUNDLE_LIB_DIR/data`(AppRun 已 export)② FHS `<base>/../lib/visiona-local/data`。情境 2(模擬 AppImage 布局 + env var)→ log `Built-in data dir: .../usr/lib/visiona-local/data`、`Loaded 1`、`GET /api/models` total=1 ✅;情境 3(同布局但不設 env,靠 FHS 候選 5 命中)→ 同樣成功 ✅。`resolveBridgeScript` 同步修掉,連帶把第一輪備註的技術債清掉。 |
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| **Minor-1** | fallback 沒 `filepath.Abs` 化 | ✅ **解決** | L145-149、L103-107:兩個函式 fallback 都過 `filepath.Abs`,絕對路徑能 err 時才退成 Join 的相對路徑(絕不 crash)。全不命中情境 log 印出 `Built-in data dir: /var/.../data`(絕對路徑)✅。 |
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| **Minor-2** | 沒 log 試過的候選路徑 | ✅ **解決** | L142、L100:`log.Printf("warn: ... not found. Tried: %v", tried)`;`findFirstExisting` 每個候選都先 `filepath.Abs` 再丟進 `tried`,log 出來是絕對路徑清單,debug 訊息清楚。全不命中情境實測 log 輸出完整 4/5 個候選絕對路徑 ✅。 |
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| **Suggestion s-1** | 抽 `findFirstExisting` helper | ✅ **解決** | L53-73 實作 `findFirstExisting(candidates, sentinel) (string, []string)`,`resolveBuiltInDataDir`(L139)和 `resolveBridgeScript`(L97)都改用。未來改動兩個函式的共通邏輯只需改一處。 |
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| **Suggestion s-2** | dev mode writable fallback 加註解 | ✅ **解決** | L180-190:5 行 comment block 明確寫出「dev mode-only fallback、production 下 Wails 永遠會傳 `--data-dir`、若 packaged 模式沒傳則 writable 操作 log warning 不 crash」。意圖表達清楚。 |
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### 獨立複驗結果
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| 驗證項 | 指令 | 結果 |
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|-------|------|------|
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| Build | `cd server && go build -o /tmp/rv2-server .` | ✅ PASS |
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| Vet | `cd server && go vet ./...` | ✅ PASS |
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| Test | `cd server && go test -count=1 ./...` | ✅ 全綠(api / handlers / ws / device / model 5 個 test package 全通過)|
|
||||
| 情境 2:AppImage + env var | 模擬 `usr/bin/<server>` + `usr/lib/visiona-local/data/models.json`,`VISIONA_BUNDLE_LIB_DIR=<appdir>/usr/lib/visiona-local` | ✅ `Built-in data dir: .../usr/lib/visiona-local/data` → `Loaded 1` → `GET /api/models` total=1 |
|
||||
| 情境 3:AppImage FHS fallback | 同上布局但**不**設 env var | ✅ 候選 5 `<base>/../lib/visiona-local/data` 命中,同樣 `Loaded 1` → total=1 |
|
||||
| 情境:全不命中 | 把 server binary 放到 `/tmp/xxx/` 獨立目錄,無 env | ✅ 兩個函式 log 出完整 `Tried:` 清單(都是絕對路徑),fallback 回絕對路徑,server 繼續跑 0 models(不 crash) |
|
||||
| AppImage 對齊檢查 | 讀 `installer/linux/build-appimage.sh` L29-33 / L124-138 | ✅ `APPDIR/usr/bin/visiona-local-server` + `APPDIR/usr/lib/visiona-local/{data,scripts}` + AppRun export `VISIONA_BUNDLE_LIB_DIR=${HERE}/usr/lib/visiona-local` —— 與 server 候選 ①(env 路徑)和 ⑤(FHS 路徑)雙雙對齊 |
|
||||
| cwd 變動風險檢查 | grep 專案找 `os.Chdir` / `Chdir(` | ✅ 零匹配 —— `./scripts` 相對候選在執行期不會因 cwd 漂移而解析錯 |
|
||||
|
||||
### 候選優先順序誤命中檢查
|
||||
|
||||
逐平台驗證新候選 `<base>/../lib/visiona-local/data` 不會在非 Linux 場景誤命中:
|
||||
|
||||
| 平台 | `<base>` | 候選 5 解析 | 該路徑實際是否存在 | 風險 |
|
||||
|------|---------|-----------|----|------|
|
||||
| macOS bundle | `Contents/Resources/bin` | `Contents/Resources/lib/visiona-local/data` | ❌(macOS bundle 不用 FHS) | 無 |
|
||||
| Windows installer | `{app}\bin` | `{app}\lib\visiona-local\data` | ❌(Inno Setup 放 `{app}\data`) | 無 |
|
||||
| Dev mode | `server/` 或 `.` | `../lib/visiona-local/data` | ❌ | 無 |
|
||||
| Linux AppImage | `usr/bin` | `usr/lib/visiona-local/data` | ✅ | 正是目標 |
|
||||
|
||||
候選順序把 `<base>/data`、`<base>/../data`、`<base>/../Resources/data` 排在 FHS 之前,所有既有布局都會在進 FHS 前命中。**沒有誤命中風險。**
|
||||
|
||||
### 新觀察的邊界情況
|
||||
|
||||
| # | 觀察 | 評估 | 建議 |
|
||||
|---|------|------|------|
|
||||
| E-1 | `findFirstExisting` 簽名 `(string, []string)`,呼叫端用 `dir != ""` 判斷 OK | Go 慣例通常是 `(value, bool)` 或 `(value, error)`;現行簽名把「hit/miss」和「嘗試清單」合併一個回傳值,讀起來略非 idiomatic,但因為 `tried` 在 success path 沒用但無害、miss path 才拿去 log,合併簽名避免多一個回傳值,權衡合理 | 不阻擋通過。若要更 idiomatic 可改 `(dir string, tried []string, ok bool)`,但目前 call site 寫法(`if dir, tried := ...; dir != ""`)已經夠清楚 |
|
||||
| E-2 | `resolveBridgeScript` / `resolveBuiltInDataDir` 的 warn 走 std `log.Printf`,其他資訊走 `pkglogger.logger.Info` —— log 格式不一致 | resolve 函式在 `main.go` 被呼叫的時序上 logger 已存在(L155 `pkglogger.New()`;resolve 在 L177、L236),**其實可以注入 logger**;但本次修改保留 std log 有個好處:若將來把 resolve 函式移到更早(在 logger 初始化前),不用再改簽名。**不影響正確性。** | 不阻擋通過。建議追蹤到下次重構 logger 時一起統一(加 Minor 備忘) |
|
||||
| E-3 | `VISIONA_BUNDLE_LIB_DIR` 只在 Linux AppImage AppRun 設定 —— 其他平台若使用者手動設錯,是否會誤命中? | `findFirstExisting` 對每個候選做 `os.Stat(.../sentinel)`,env 指到不存在的路徑會 Stat 失敗自然跳下一個候選;env 指到存在且含正確 sentinel 的路徑,代表使用者有意識地 override,行為合理 | 無風險。Resolve 函式的 `os.Stat` sentinel check 已是自然保險 |
|
||||
| E-4 | `./scripts` 相對路徑候選(resolveBridgeScript 候選 6)在理論上會隨 cwd 漂移 | Grep 專案零匹配 `os.Chdir`,server 啟動流程不改 cwd,且相對候選放最後(env / base 相關的絕對候選都不命中才會走到),實務上只在純 dev mode cwd 對齊時觸發 | 無風險 |
|
||||
|
||||
### 新發現問題
|
||||
|
||||
**Critical:無。**
|
||||
|
||||
**Major:無。**
|
||||
|
||||
**Minor(非阻擋):**
|
||||
|
||||
| # | 檔案 | 行 | 問題 | 建議 |
|
||||
|---|------|----|------|------|
|
||||
| m2-1 | `server/main.go` | 100, 142 | 兩個 resolve 函式的 warn log 用 std `log.Printf` 而非 `pkglogger.logger.Warn`,與後續 `logger.Info("Built-in data dir: ...")` 格式不一致 | 下次重構 logger 時把 logger(或至少 pkglogger)注入 resolve 函式,統一格式。不影響本輪通過。 |
|
||||
|
||||
**Suggestion:**
|
||||
|
||||
| # | 檔案 | 行 | 建議 |
|
||||
|---|------|----|------|
|
||||
| s2-1 | `server/main.go` | 59-73 | `findFirstExisting` 若改 `(dir string, tried []string, ok bool)` 可讓 call site 更 idiomatic(`if dir, tried, ok := ...; ok { ... } else { log; fallback }`)。非必須。 |
|
||||
|
||||
### 優點(第二輪新增)
|
||||
|
||||
1. **修復完整度超出第一輪要求**:第一輪只要求 Major-1(Linux 資料目錄覆蓋),Orchestrator 把所有 Minor + 兩個 Suggestion 一併做掉,且把第一輪**備註**的技術債 `resolveBridgeScript` 也同步修了,避免「兩個函式結構一樣但一修一未修」的分裂狀態。
|
||||
2. **候選順序保守**:FHS 候選放在既有候選之後,零誤命中風險(見上表);既有行為零 regression。
|
||||
3. **`findFirstExisting` 抽象得當**:回傳 `tried` 清單給 log 用的設計雖然非完全 idiomatic,但對 debug 訊息清晰度貢獻很大(見全不命中情境 log 輸出)—— 這個權衡合理。
|
||||
4. **註解品質高**:每個 resolve 函式的候選清單都有編號 + 情境說明;`dataDir` fallback 的註解把「dev-only / production Wails 永遠傳 / 壞了不 crash」三件事講清楚,未來維護者不會誤解。
|
||||
5. **情境 2 / 3 雙路命中**:env var 和 FHS 兩層保險,即使未來 AppRun 的 env var 被移掉或名稱改了,FHS 還能兜底;反之亦然 —— 防禦性設計好。
|
||||
6. **所有驗證全綠**:build / vet / test / 3 個布局實跑(bundle 第一輪已驗 / AppImage-env / AppImage-FHS / 全不命中 fallback)全通過。
|
||||
|
||||
### 總結意見(≤300 字)
|
||||
|
||||
Orchestrator 本輪把第一輪的 Major-1 + Minor-1/2 + Suggestion s-1/s-2 全數處理,且連帶修掉備註中 `resolveBridgeScript` 的同樣欠債,新增 `findFirstExisting` 共用 helper 讓兩個函式結構一致。候選清單補 env var(`VISIONA_BUNDLE_LIB_DIR`,AppRun 已 export)+ FHS 雙層保險,對 macOS bundle / Windows installer / Dev mode 零誤命中風險。三個布局實跑(AppImage + env var / AppImage FHS fallback / 全不命中 fallback)全綠,log 明確列出嘗試過的絕對路徑,fallback 也已 `filepath.Abs` 化。Build / vet / test 全綠。新觀察到的 2 個 Minor / Suggestion(std log vs pkglogger 格式一致性、helper 簽名 idiomatic 度)屬改善性,不阻擋交付。修復完整度超出第一輪最低要求,技術債清理徹底。
|
||||
|
||||
**結論:✅ 通過(可交付三平台:macOS bundle / Windows installer / Linux AppImage)。** 追蹤到下次 logger 重構時統一 std log 與 pkglogger 的格式(Minor m2-1)。
|
||||
@ -167,12 +167,95 @@
|
||||
| M8-8 CORS middleware | ✅ + Review 通過 | 127.0.0.1/localhost + suffix attack 防護 |
|
||||
| MAJ-4 shutdown broadcast | ✅ + Review 通過 | server/ws + visiona-local/notify helper,15 test |
|
||||
| M8-9 Boot-ID + tab 重連 | ✅ + Review 通過 | 9 test + SSR 相容 + reload loop guard |
|
||||
| **M8-10 端到端 smoke test + 三平台 build** | ⏳ **最後一哩** | 交付前事項見下 |
|
||||
| **M8-10 端到端 smoke test + 三平台 build** | 🔄 **進行中** | macOS build ✅ + P0 latent bug 修復 ✅(預設 15 模型載入),待 Reviewer + Windows/Linux 驗證 |
|
||||
|
||||
### M8-3 Reviewer 交付前必做事項(M8-10 前)
|
||||
1. **outer repo `visionA/.gitignore` 雖規則對,但 `vendor/ffmpeg/macos/` 內 4 檔未 `git add`** — 交付 commit 時記得一併 stage(ffmpeg / ffprobe / COPYING.LGPLv3 / BUILD.md)
|
||||
2. **`payload/darwin/bin/ffmpeg` 仍是舊 GPL 77MB binary** — M8-10 前必須重跑 `make payload-macos`
|
||||
3. **`vendor/yt-dlp/` 殘留 87MB** — ✅ 已由 Orchestrator 順手清除
|
||||
1. ✅ **`vendor/ffmpeg/macos/` 4 檔 git add** — 已於 commit `8cd5751` 處理
|
||||
2. ✅ **重跑 `make payload-macos`**(2026-04-15)— payload/darwin 204MB(原 GPL 版 ~280MB),LGPL 驗證通過,ffmpeg 5.7MB + ffprobe 5.6MB,無 yt-dlp 殘留
|
||||
3. ✅ **`vendor/yt-dlp/` 87MB 殘留** — 已清除
|
||||
|
||||
### M8-10a macOS build + smoke test 結果(2026-04-15)
|
||||
|
||||
**✅ 通過項**:
|
||||
- `make dmg` 成功:**163MB**(GPL 版 220 → LGPL 版 163,-57MB,符合 PRD v2.1 預估)
|
||||
- `.app` bundle 215MB,codesign verify OK
|
||||
- LGPL ffmpeg config 驗證:`--enable-version3` + 無 `--enable-gpl` + 無 libx264/libx265,只含 mp4/avi/mov/mpeg/mpg 所需 demuxer/decoder(符合 R5-6a 最小 decoder-only build)
|
||||
- Server 從 bundle 正常啟動(127.0.0.1:3799)
|
||||
- `VISIONA_BUNDLE_BIN_DIR` PATH 注入正確
|
||||
- `deps/checker.go` **已檢查 ffprobe**(progress.md 舊標「⏳ 待補」實際已做,標記更正)
|
||||
- `[OK] ffmpeg: (bundled)` ✅
|
||||
- `[OK] ffprobe: (bundled)` ✅
|
||||
- `[OK] python3: Python 3.14.3` ✅
|
||||
- `GET /` → HTTP 200 size=24292(Next.js 首頁)✅ splash regression 不再發生
|
||||
- `GET /api/system/health` → `{"status":"ok"}` ✅
|
||||
- `GET /api/system/deps` → 三項全 available ✅
|
||||
- `GET /api/devices` → 200(空陣列,無裝置)✅
|
||||
- SIGTERM 優雅關閉 ✅
|
||||
- CORS middleware init 無錯 ✅
|
||||
|
||||
### 🔴 M8-10a 抓到的 P0 latent bug(從 M1 就有,只是沒人測過)
|
||||
|
||||
**現象**:`GET /api/models` → `{"data":{"models":null,"total":0},"success":true}`
|
||||
啟動 log:`Loaded 0 built-in models` + `Warning: could not load models from .../bin/data/models.json: no such file`
|
||||
|
||||
**根因**(`server/main.go:42-51` + `:99-108`):
|
||||
- server 預設 `base = filepath.Dir(exe)` = `Contents/Resources/bin/`
|
||||
- 預設 `dataDir = base + "/data"` = `Contents/Resources/bin/data/`(空目錄)
|
||||
- 但 models.json + 8 個 .nef 實際住在 `Contents/Resources/data/`(上一層)
|
||||
- Wails 端 `server_control.go:529` 明確傳 `--data-dir a.dataDir`,而 `a.dataDir = platformDataDir()` = `~/Library/Application Support/visiona-local/` — 使用者 dataDir,也**沒有** models.json(user dataDir 只存 lock / ipc-port / logs / custom-models / preferences.json)
|
||||
- **結論**:正式啟動路徑下永遠載入 0 個預設模型
|
||||
|
||||
**為什麼 M1-M7 都沒抓到**:當時 smoke test 只測 `/api/health`、`/`、splash 跳轉,從沒跑過 `/api/models`。
|
||||
|
||||
**這違反 R5 第 9 點共識**:「預設模型維持 8 個 .nef(只能上傳 = 再次確認不做 Model Zoo)」— 8 個預設模型必須能載入,使用者才有基本 demo 體驗。
|
||||
|
||||
**影響範圍**:macOS / Windows / Linux 三平台都同樣這個 bug(server/main.go 是共用的)。
|
||||
|
||||
**採方案 B(使用者批准)+ 額外職責拆分**(2026-04-15)
|
||||
|
||||
實作:`server/main.go`
|
||||
- 新增 `resolveBuiltInDataDir(base)` — 照 `resolveBridgeScript` 同款風格,依序試 `<base>/data` → `<base>/../data` → `<base>/../Resources/data`,**以 `models.json` 存在為命中條件**
|
||||
- `main()` 拆出兩個獨立變數:
|
||||
- `builtInDataDir`(read-only,bundle 內)— 給 `model.NewRepository(filepath.Join(builtInDataDir, "models.json"))` 與 `flash.NewService(deviceMgr, modelRepo, builtInDataDir)` 使用(因 flash 也要解析 model.filePath 相對路徑 `"data/nef/..."`)
|
||||
- `dataDir`(writable,user home)— 給 custom-models / sentinel file / logs 使用,語意不變
|
||||
- `cfg.DataDir == ""` 時 fallback 成 `builtInDataDir`(保 dev mode `go run ./server` 繼續可跑)
|
||||
|
||||
**為什麼順便拆職責**:原本的 bug 不只影響 `modelRepo`,也影響 `flash.Service`(`flash.service.go:115-121` 拿 `s.dataDir` 解析 `"data/nef/kl520/xxx.nef"` → 原本會指向 user dataDir 找不到檔案)。純 B 只修 main.go 一處還不夠,必須同時把 flash 切到 builtInDataDir。拆成兩個變數反而讓職責更清楚,未來不會再混淆。
|
||||
|
||||
**驗證結果**:
|
||||
- `go build / vet / test -count=1 ./...` 全綠
|
||||
- 重 build dmg 163MB(大小不變)
|
||||
- Smoke test `/api/models` → `total: 15`(不是原估計的 8,因為 models.json 有 15 個條目,部分 model 共用 nef) ✅
|
||||
- 啟動 log:`Built-in data dir: .../Contents/Resources/data` + `Loaded 15 built-in models` + 無 `could not load models` warning
|
||||
- `/api/models/kl520-yolov5-detection` 回傳完整 metadata + filePath `data/nef/kl520/kl520_20005_yolov5-noupsample_w640h640.nef`
|
||||
- flash 解析後指向的實體檔案在 bundle `.../data/nef/kl520/kl520_20005_yolov5-noupsample_w640h640.nef`(7.2MB)與 `kl720/...` (10MB),與 API 回傳的 modelSize 完全吻合 ✅
|
||||
|
||||
### Reviewer 第一輪(2026-04-15):⚠️ Major 1 / Minor 2 / Suggestion 2
|
||||
報告:`.autoflow/05-implementation/reviews/review-m8-10a-builtin-data-dir-fix.md`
|
||||
- **Major-1**:Linux AppImage 布局(`usr/bin/<exe>` + `usr/lib/visiona-local/data/`)三候選全不命中;AppRun 已 export `VISIONA_BUNDLE_LIB_DIR` 但 server 沒讀。備註 `resolveBridgeScript` 先前就有同樣缺失。
|
||||
- **Minor-1**:fallback 沒 `filepath.Abs` 化
|
||||
- **Minor-2**:fallback 沒 log 試過的候選
|
||||
- **Suggestion s-1**:抽公用 `findFirstExisting` helper
|
||||
- **Suggestion s-2**:dataDir dev mode fallback 註解
|
||||
|
||||
### Reviewer 第二輪修復(2026-04-15):Major + 所有 Minor + 兩個 Suggestion 一次全部處理
|
||||
|
||||
- 新增 `findFirstExisting(candidates, sentinel) (dir, tried)` helper(s-1)
|
||||
- `resolveBuiltInDataDir` 候選 5 條:①env `VISIONA_BUNDLE_LIB_DIR/data` ②`<base>/data` ③`<base>/../data` ④`<base>/../Resources/data` ⑤`<base>/../lib/visiona-local/data`
|
||||
- `resolveBridgeScript` 比照修復(技術債一起清),候選 6 條
|
||||
- fallback 全 `filepath.Abs` 化(m-1)+ `log.Printf("warn: ... Tried: %v", tried)`(m-2)
|
||||
- `main()` dataDir fallback 加 5 行註解解釋 dev-only 語意(s-2)
|
||||
|
||||
### 第二輪 Review(2026-04-15):✅ 通過,可交付三平台
|
||||
- 逐項驗證:Major-1 ✅ / Minor-1 ✅ / Minor-2 ✅ / s-1 ✅ / s-2 ✅
|
||||
- 獨立複驗:build / vet / test 全綠;AppImage 模擬(env var 路徑)✅;AppImage 模擬(FHS fallback 無 env)✅;全不命中情境 log + fallback + server 不 crash ✅;`os.Chdir` grep 零匹配(`./scripts` 相對候選無 cwd 漂移);候選順序對非 Linux 三平台零誤命中
|
||||
- 新發現兩項**非阻擋**:
|
||||
- Minor m2-1:resolve 函式用 std `log.Printf` 而非 `pkglogger.Warn`(logger 尚未初始化前呼叫,合理),下次 logger 重構時統一
|
||||
- Suggestion s2-1:`findFirstExisting` 可改 `(dir, tried, ok bool)` 更 idiomatic,非必須
|
||||
|
||||
### M8-10b/c 待使用者驗證
|
||||
- **Windows**:使用者在 Windows 實機跑 bootstrap + make exe → 驗證 splash → Wails 控制台 6 階段啟動 → 瀏覽器 Web UI
|
||||
- **Linux**:Ubuntu 實機跑 bootstrap-linux.sh + make appimage → 驗證 xdg-open 預設 OFF + notify-send fallback
|
||||
|
||||
### M8-3 Minor + Suggestion(低優先)
|
||||
- **Minor**:BUILD.md §Verification §5 預期 `spctl --assess=accepted` 實測會被 reject,改為 `codesign -v`
|
||||
|
||||
@ -50,31 +50,103 @@ func baseDir(devMode bool) string {
|
||||
return filepath.Dir(exe)
|
||||
}
|
||||
|
||||
// resolveBridgeScript finds kneron_bridge.py across different packaging layouts.
|
||||
// findFirstExisting tries each candidate directory and returns the first one
|
||||
// that contains `sentinel` as a regular file. Returned path is absolute.
|
||||
//
|
||||
// Possible locations (tried in order):
|
||||
// 1. <base>/scripts/kneron_bridge.py — dev mode or flat layout
|
||||
// 2. <base>/../scripts/kneron_bridge.py — Windows/Linux installer: binary in {app}/bin, scripts in {app}/scripts
|
||||
// 3. <base>/../Resources/scripts/kneron_bridge.py — macOS app bundle: binary in Contents/MacOS, scripts in Contents/Resources
|
||||
// 4. ./scripts/kneron_bridge.py — cwd fallback
|
||||
func resolveBridgeScript(base string) string {
|
||||
candidates := []string{
|
||||
filepath.Join(base, "scripts", "kneron_bridge.py"),
|
||||
filepath.Join(base, "..", "scripts", "kneron_bridge.py"),
|
||||
filepath.Join(base, "..", "Resources", "scripts", "kneron_bridge.py"),
|
||||
filepath.Join(".", "scripts", "kneron_bridge.py"),
|
||||
}
|
||||
// If no candidate hits, returns ("", tried) where `tried` is the absolute
|
||||
// form of every candidate that was checked — callers can log this for
|
||||
// debugging. Callers are expected to supply their own fallback value.
|
||||
func findFirstExisting(candidates []string, sentinel string) (string, []string) {
|
||||
tried := make([]string, 0, len(candidates))
|
||||
for _, c := range candidates {
|
||||
abs, err := filepath.Abs(c)
|
||||
if err != nil {
|
||||
tried = append(tried, c)
|
||||
continue
|
||||
}
|
||||
if info, err := os.Stat(abs); err == nil && !info.IsDir() {
|
||||
tried = append(tried, abs)
|
||||
if info, err := os.Stat(filepath.Join(abs, sentinel)); err == nil && !info.IsDir() {
|
||||
return abs, tried
|
||||
}
|
||||
}
|
||||
return "", tried
|
||||
}
|
||||
|
||||
// resolveBridgeScript finds the directory holding kneron_bridge.py across
|
||||
// different packaging layouts, then returns the absolute path to the script.
|
||||
//
|
||||
// Possible locations (tried in order):
|
||||
// 1. <env VISIONA_BUNDLE_LIB_DIR>/scripts — Linux AppImage (AppRun exports this)
|
||||
// 2. <base>/scripts — dev mode or flat layout
|
||||
// 3. <base>/../scripts — Windows/Linux installer: {app}/bin/<exe>, {app}/scripts/
|
||||
// 4. <base>/../Resources/scripts — macOS app bundle: Contents/Resources/bin/<exe>, Contents/Resources/scripts/
|
||||
// 5. <base>/../lib/visiona-local/scripts — Linux AppImage FHS: usr/bin/<exe>, usr/lib/visiona-local/scripts/
|
||||
// 6. ./scripts — cwd fallback
|
||||
func resolveBridgeScript(base string) string {
|
||||
candidates := []string{}
|
||||
if libDir := os.Getenv("VISIONA_BUNDLE_LIB_DIR"); libDir != "" {
|
||||
candidates = append(candidates, filepath.Join(libDir, "scripts"))
|
||||
}
|
||||
candidates = append(candidates,
|
||||
filepath.Join(base, "scripts"),
|
||||
filepath.Join(base, "..", "scripts"),
|
||||
filepath.Join(base, "..", "Resources", "scripts"),
|
||||
filepath.Join(base, "..", "lib", "visiona-local", "scripts"),
|
||||
filepath.Join(".", "scripts"),
|
||||
)
|
||||
if dir, tried := findFirstExisting(candidates, "kneron_bridge.py"); dir != "" {
|
||||
return filepath.Join(dir, "kneron_bridge.py")
|
||||
} else {
|
||||
log.Printf("warn: kneron_bridge.py not found. Tried: %v", tried)
|
||||
}
|
||||
// Fallback — return the default so downstream logs a clear error
|
||||
abs, err := filepath.Abs(filepath.Join(base, "scripts", "kneron_bridge.py"))
|
||||
if err != nil {
|
||||
return filepath.Join(base, "scripts", "kneron_bridge.py")
|
||||
}
|
||||
return abs
|
||||
}
|
||||
|
||||
// resolveBuiltInDataDir finds the bundle-internal data/ directory that ships
|
||||
// with the binary. This directory is *read-only* at runtime and holds the
|
||||
// built-in model catalog (models.json + nef/kl520/ + nef/kl720/).
|
||||
//
|
||||
// This is different from the user data directory (lock, ipc-port, logs,
|
||||
// custom-models, preferences.json, sentinel file) which is writable and lives
|
||||
// under the OS-specific app-data location. See main() for the split.
|
||||
//
|
||||
// Possible locations (tried in order):
|
||||
// 1. <env VISIONA_BUNDLE_LIB_DIR>/data — Linux AppImage (AppRun exports this)
|
||||
// 2. <base>/data — dev mode or flat layout (cwd == repo/server/)
|
||||
// 3. <base>/../data — Windows/Linux installer: {app}/bin/<exe>, {app}/data/
|
||||
// 4. <base>/../Resources/data — macOS app bundle: Contents/Resources/bin/<exe>, Contents/Resources/data/
|
||||
// 5. <base>/../lib/visiona-local/data — Linux AppImage FHS: usr/bin/<exe>, usr/lib/visiona-local/data/
|
||||
//
|
||||
// A candidate counts as a hit only if models.json exists inside it as a
|
||||
// regular file — this avoids false positives from empty `data/` directories
|
||||
// that Wails sometimes leaves behind in build artifacts.
|
||||
func resolveBuiltInDataDir(base string) string {
|
||||
candidates := []string{}
|
||||
if libDir := os.Getenv("VISIONA_BUNDLE_LIB_DIR"); libDir != "" {
|
||||
candidates = append(candidates, filepath.Join(libDir, "data"))
|
||||
}
|
||||
// Nothing found — return the default so downstream logs a clear error
|
||||
return filepath.Join(base, "scripts", "kneron_bridge.py")
|
||||
candidates = append(candidates,
|
||||
filepath.Join(base, "data"),
|
||||
filepath.Join(base, "..", "data"),
|
||||
filepath.Join(base, "..", "Resources", "data"),
|
||||
filepath.Join(base, "..", "lib", "visiona-local", "data"),
|
||||
)
|
||||
if dir, tried := findFirstExisting(candidates, "models.json"); dir != "" {
|
||||
return dir
|
||||
} else {
|
||||
log.Printf("warn: built-in data dir (models.json) not found. Tried: %v", tried)
|
||||
}
|
||||
// Fallback — return the default so downstream logs a clear error
|
||||
abs, err := filepath.Abs(filepath.Join(base, "data"))
|
||||
if err != nil {
|
||||
return filepath.Join(base, "data")
|
||||
}
|
||||
return abs
|
||||
}
|
||||
|
||||
func main() {
|
||||
@ -96,18 +168,38 @@ func main() {
|
||||
// Check external dependencies
|
||||
deps.PrintStartupReport(logger)
|
||||
|
||||
// Resolve base directory and data directory
|
||||
// Resolve base directory.
|
||||
base := baseDir(cfg.DevMode)
|
||||
|
||||
// Resolve built-in data directory (read-only, ships with the binary).
|
||||
// Holds models.json + nef/kl520/ + nef/kl720/. Auto-detected across
|
||||
// dev / installer / macOS-bundle layouts; see resolveBuiltInDataDir().
|
||||
builtInDataDir := resolveBuiltInDataDir(base)
|
||||
logger.Info("Built-in data dir: %s", builtInDataDir)
|
||||
|
||||
// Resolve user data directory (writable). Holds lock, ipc-port, logs,
|
||||
// custom-models, preferences.json, sentinel. Wails passes this via
|
||||
// --data-dir pointing at the OS app-data location.
|
||||
//
|
||||
// Standalone fallback: when no --data-dir is given we reuse builtInDataDir
|
||||
// so `go run ./server` and direct binary launches keep working for local
|
||||
// development. In *production*, Wails always passes --data-dir, so this
|
||||
// branch never lands on a read-only bundle path. If someone does run the
|
||||
// packaged binary with no --data-dir, the writable operations (sentinel,
|
||||
// logs, custom-models) will fail against the read-only bundle dir and the
|
||||
// affected code paths log warnings — they don't crash the server.
|
||||
dataDir := cfg.DataDir
|
||||
if dataDir == "" {
|
||||
dataDir = filepath.Join(base, "data")
|
||||
dataDir = builtInDataDir
|
||||
}
|
||||
|
||||
// Initialize model repository (built-in models from JSON)
|
||||
modelRepo := model.NewRepository(filepath.Join(dataDir, "models.json"))
|
||||
// Initialize model repository (built-in models from JSON).
|
||||
// Always read from the built-in data dir — not the user data dir —
|
||||
// so Wails passing --data-dir doesn't accidentally blank out the catalog.
|
||||
modelRepo := model.NewRepository(filepath.Join(builtInDataDir, "models.json"))
|
||||
logger.Info("Loaded %d built-in models", modelRepo.Count())
|
||||
|
||||
// Initialize model store (custom uploaded models)
|
||||
// Initialize model store (custom uploaded models) — writable, user dataDir.
|
||||
customModelDir := cfg.ModelDir
|
||||
if customModelDir == "" {
|
||||
customModelDir = filepath.Join(dataDir, "custom-models")
|
||||
@ -150,8 +242,11 @@ func main() {
|
||||
// Initialize camera manager
|
||||
cameraMgr := camera.NewManager()
|
||||
|
||||
// Initialize services
|
||||
flashSvc := flash.NewService(deviceMgr, modelRepo, dataDir)
|
||||
// Initialize services.
|
||||
// flash.Service resolves relative `.nef` paths from models.json against
|
||||
// builtInDataDir (not dataDir), since the .nef files ship alongside
|
||||
// models.json in the read-only bundle, not in the writable user dataDir.
|
||||
flashSvc := flash.NewService(deviceMgr, modelRepo, builtInDataDir)
|
||||
inferenceSvc := inference.NewService(deviceMgr)
|
||||
|
||||
// Determine static file system for embedded frontend
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user