從 local-tool 複製出獨立的「visionA Agent」桌面應用(A3 純橋樑: tunnel client + 配對 UI + 設定,不開 HTTP port、不做本機裝置/推論 UI)。 Bundle ID 與 local-tool 不同(com.innovedus.visiona-agent vs visiona-local), 雙 app 可共存。fork 後不主動 sync,需要時手動 cherry-pick。 Backend / Wails Go(AB1-AB13): - internal/tunnel:6 狀態機(Idle/Connecting/Connected/Reconnecting/Failed/Stopped) + Pair/Unpair/Reconnect/Disconnect binding + ClientHooks event - internal/auth:encrypted file token store(AES-GCM + scrypt + machineID fallback salt + 13 tests) - internal/config:YAML validation + atomic write + 11 tests - internal/log:ring buffer + ExportLog 升級 zip - visionA-backend /api/pairing/exchange:SessionTokenStore + 17 new tests - 三平台 build 驗證(macOS DMG 160 MB / Windows EXE / Linux AppImage) - end-to-end 5 milestone 全綠(pairing → tunnel → forward → reuse 防護 → tunnel drop failover) Frontend / Next.js(AF1-AF7,沿用 visionA-frontend 基礎): - AppShell + Header + TabNav(StatusView / PairView / SettingsView 三 tab) - ConnectionStatusBadge 5 種狀態 - TokenInput regex 驗證 + 7 種錯誤 + 0.5s auto-switch 到狀態頁 - 設定頁 4 區塊(含重新配對 AlertDialog) - agent-api.ts 封裝 Wails bindings(mock/real 雙實作)+ 90 tests Phase 0.7 review-driven fix(Round 2): - A1 Session fixation 防護(RotateSessionID) - A3 mock pairing 預設改 false(必須明確 opt-in)+ startup log - A4 Pair 失敗後 state 清理矩陣(exchange/Save/Start fail 各自終態) - A5 Pair/Unpair/Reconnect lifecycleMu + 50 goroutine race test - F1 重新配對次按鈕 / F2 PairView Esc cancel / F3 Wails BrowserOpenURL / F4 Settings draft 持久 + 未儲存 badge 驗證:agent backend go test -race -count=3 ./... 4 packages 全綠 / agent frontend pnpm test 119 tests 全綠 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
91 lines
2.7 KiB
Go
91 lines
2.7 KiB
Go
package driver
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import "time"
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type DeviceDriver interface {
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Info() DeviceInfo
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Connect() error
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Disconnect() error
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IsConnected() bool
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Flash(modelPath string, progressCh chan<- FlashProgress) error
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StartInference() error
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StopInference() error
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ReadInference() (*InferenceResult, error)
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RunInference(imageData []byte) (*InferenceResult, error)
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GetModelInfo() (*ModelInfo, error)
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}
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type DeviceInfo struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Type string `json:"type"`
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Port string `json:"port"`
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VendorID uint16 `json:"vendorId,omitempty"`
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ProductID uint16 `json:"productId,omitempty"`
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Status DeviceStatus `json:"status"`
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FirmwareVer string `json:"firmwareVersion,omitempty"`
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FlashedModel string `json:"flashedModel,omitempty"`
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}
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type DeviceStatus string
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const (
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StatusDetected DeviceStatus = "detected"
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StatusConnecting DeviceStatus = "connecting"
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StatusConnected DeviceStatus = "connected"
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StatusFlashing DeviceStatus = "flashing"
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StatusInferencing DeviceStatus = "inferencing"
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StatusError DeviceStatus = "error"
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StatusDisconnected DeviceStatus = "disconnected"
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)
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type FlashProgress struct {
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Percent int `json:"percent"`
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Stage string `json:"stage"`
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Message string `json:"message,omitempty"`
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Error string `json:"error,omitempty"`
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}
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type InferenceResult struct {
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DeviceID string `json:"deviceId,omitempty"`
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ModelID string `json:"modelId,omitempty"`
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TaskType string `json:"taskType"`
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Timestamp int64 `json:"timestamp"`
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LatencyMs float64 `json:"latencyMs"`
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Classifications []ClassResult `json:"classifications,omitempty"`
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Detections []DetectionResult `json:"detections,omitempty"`
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// Batch image fields (omitted for single-image/camera/video modes)
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ImageIndex int `json:"imageIndex,omitempty"`
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TotalImages int `json:"totalImages,omitempty"`
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Filename string `json:"filename,omitempty"`
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// Video progress fields (omitted for non-video modes)
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FrameIndex int `json:"frameIndex,omitempty"`
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TotalFrames int `json:"totalFrames,omitempty"`
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}
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type ClassResult struct {
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Label string `json:"label"`
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Confidence float64 `json:"confidence"`
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}
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type DetectionResult struct {
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Label string `json:"label"`
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Confidence float64 `json:"confidence"`
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BBox BBox `json:"bbox"`
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}
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type BBox struct {
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X float64 `json:"x"`
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Y float64 `json:"y"`
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Width float64 `json:"width"`
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Height float64 `json:"height"`
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}
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type ModelInfo struct {
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ID string `json:"id"`
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Name string `json:"name"`
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LoadedAt time.Time `json:"loadedAt"`
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}
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