jim800121chen 8cd5751ce3 feat(local-tool): M8 重構 — Wails 控制台 + 瀏覽器 Web UI(R5 決策)
依 R5 五輪決策把 visionA-local 從「Wails 內嵌 Next.js」重構為「Wails
本機伺服器控制台 + 瀏覽器 Web UI」模式(類比 Docker Desktop / Ollama)。

程式碼變動
  - M8-1 砍 yt-dlp 全套(後端 resolver / URL handler / 前端 URL tab /
    Makefile vendor / installer / bootstrap / CI workflow,-555 行)
  - M8-2 砍 Mock 模式全套(driver/mock、mock_camera、Settings runtimeMode、
    VISIONA_MOCK 環境變數,-528 行)
  - M8-3 ffmpeg 從 GPL 切換到 LGPL 混合方案:Windows/Linux 用 BtbN 現成
    LGPL binary,macOS 自 build minimal decoder-only 進 git
    (vendor/ffmpeg/macos/ffmpeg 5.7MB + ffprobe 5.6MB,比 GPL 版省 85% 空間)
  - M8-4 Wails Server Controller:state machine、log ring buffer 2000 行、
    preferences.json atomic write、boot-id、Gin SkipPaths、shutdown 7+1 秒、
    notify_*.go 三平台 OS 通知、watchServer 改 Error state 不 os.Exit
  - M8-4b 啟動階段管線 R5-E:6 階段進度 event、20s soft / 60s hard timeout、
    stage 5/6 skip 規則、sentinel file、RestartStartupSequence 5 步驟
  - M8-5 Wails 控制台 vanilla HTML/JS/CSS(9 檔 ~2012 行)取代 M7-B splash:
    state 視覺、log panel、startup progress panel、Stage 6 manual CTA
    pulse、shutdown modal、Settings、Dark Mode、i18n 中英雙語
  - M8-6 上傳影片副檔名擴充(mp4/avi/mov/mpeg/mpg)
  - M8-7 Web UI Server Offline Overlay(role=alertdialog + focus trap +
    wsEverConnected 容錯 + Page Visibility)
  - M8-8 CORS middleware(127.0.0.1/localhost only + suffix attack 防護)+
    ws/origin.go 獨立 WebSocket CheckOrigin 避 package cycle
  - MAJ-4 server:shutdown-imminent WebSocket broadcast 機制
    (/ws/system endpoint + notifyShutdownImminent helper)
  - M8-9 Boot-ID + 瀏覽器 tab 自動重連(sessionStorage loop guard)

品質
  - ~105+ 新 unit test + race detector (-count=2) 全綠
  - 10 個 milestone 全部通過 Reviewer 審查
  - 三方 v2 + v2.1 文件(PRD / Design Spec / TDD)+ 交叉互審紀錄
    收錄在 .autoflow/

交付前待處理(M8-10)
  - 重跑 make payload-macos 把舊 GPL 77MB binary 換成新 LGPL
  - 三平台 end-to-end build 驗證

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-15 17:57:54 +08:00

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package handlers
import (
"crypto/rand"
"encoding/hex"
"net/http"
"runtime"
"time"
"visiona-local/server/internal/api/ws"
"visiona-local/server/internal/deps"
"github.com/gin-gonic/gin"
)
// shutdownNotifyBroadcaster 是 SystemHandler 呼叫 Hub.BroadcastToRoom 的抽象,
// 方便單元測試用 spy 注入。預設由 *ws.Hub 滿足。
type shutdownNotifyBroadcaster interface {
BroadcastToRoom(room string, data interface{})
}
// shutdownNotifySleepDuration 是 ShutdownNotify 廣播後等 client 收訊息的時間。
// 對應 TDD v2/server-lifecycle.md §2.3Minor 4的 "best-effort" 設計:
// 我們不等待實際送達 ACK只 sleep 固定時間,讓 write pump 有機會把 byte 推出去。
// 單元測試可 override 成 0 加速。
var shutdownNotifySleepDuration = 100 * time.Millisecond
type SystemHandler struct {
startTime time.Time
version string
buildTime string
pythonBin string // 由 main.go 傳入InstallDriver 會用到
shutdownFn func()
depsCache []deps.Dependency
bootID string // M8-4server 啟動時產生的 boot-id32 字元 hex
wsHub shutdownNotifyBroadcaster // MAJ-4 補丁:用於 shutdown-imminent 廣播
}
// newBootID 產生 32 字元 hex 字串16 bytes 隨機)。
// 對應 TDD v2/server-lifecycle.md §9.1:用純標準庫 crypto/rand不引 google/uuid。
func newBootID() string {
b := make([]byte, 16)
// crypto/rand.Read 在實務上不會失敗;即使失敗(回 zero bytes仍然可用
_, _ = rand.Read(b)
return hex.EncodeToString(b)
}
func NewSystemHandler(version, buildTime, pythonBin string, shutdownFn func(), wsHub *ws.Hub) *SystemHandler {
var b shutdownNotifyBroadcaster
if wsHub != nil {
b = wsHub
}
return &SystemHandler{
startTime: time.Now(),
version: version,
buildTime: buildTime,
pythonBin: pythonBin,
shutdownFn: shutdownFn,
depsCache: deps.CheckAll(),
bootID: newBootID(),
wsHub: b,
}
}
func (h *SystemHandler) HealthCheck(c *gin.Context) {
c.JSON(200, gin.H{"status": "ok"})
}
// BootID 回傳此 server process 啟動時產生的 boot-id。
// 瀏覽器 tab 每 10 秒 poll 一次,用於偵測 server 重啟 → 觸發 window.location.reload()。
// 對應 TDD v2/server-lifecycle.md §9。
func (h *SystemHandler) BootID(c *gin.Context) {
c.JSON(200, gin.H{
"success": true,
"data": gin.H{
"bootId": h.bootID,
"startedAt": h.startTime.UnixMilli(),
},
})
}
func (h *SystemHandler) Info(c *gin.Context) {
c.JSON(200, gin.H{
"success": true,
"data": gin.H{
"version": h.version,
"platform": runtime.GOOS + "/" + runtime.GOARCH,
"uptime": time.Since(h.startTime).Seconds(),
"goVersion": runtime.Version(),
},
})
}
func (h *SystemHandler) Metrics(c *gin.Context) {
var ms runtime.MemStats
runtime.ReadMemStats(&ms)
c.JSON(200, gin.H{
"success": true,
"data": gin.H{
"version": h.version,
"buildTime": h.buildTime,
"platform": runtime.GOOS + "/" + runtime.GOARCH,
"goVersion": runtime.Version(),
"uptimeSeconds": time.Since(h.startTime).Seconds(),
"goroutines": runtime.NumGoroutine(),
"memHeapAllocMB": float64(ms.HeapAlloc) / 1024 / 1024,
"memSysMB": float64(ms.Sys) / 1024 / 1024,
"memHeapObjects": ms.HeapObjects,
"gcCycles": ms.NumGC,
"nextGcMB": float64(ms.NextGC) / 1024 / 1024,
},
})
}
func (h *SystemHandler) Deps(c *gin.Context) {
c.JSON(200, gin.H{
"success": true,
"data": gin.H{"deps": h.depsCache},
})
}
// InstallDriver 安裝 Kneron WinUSB driver僅 Windows 有意義)。
// 呼叫 platform-specific 實作(見 system_driver_windows.go / system_driver_other.go
func (h *SystemHandler) InstallDriver(c *gin.Context) {
if runtime.GOOS != "windows" {
c.JSON(400, gin.H{
"success": false,
"error": gin.H{
"code": "DRIVER_NOT_NEEDED",
"message": runtime.GOOS + " 不需要安裝 WinUSB driver",
},
})
return
}
pyBin := h.pythonBin
if pyBin == "" {
c.JSON(500, gin.H{
"success": false,
"error": gin.H{
"code": "PYTHON_NOT_AVAILABLE",
"message": "Python interpreter 未就緒,請確認 bundled Python runtime 初始化完成",
},
})
return
}
if err := installKneronWinUSBDriverHandler(pyBin); err != nil {
c.JSON(500, gin.H{
"success": false,
"error": gin.H{
"code": "DRIVER_INSTALL_FAILED",
"message": err.Error(),
},
})
return
}
c.JSON(200, gin.H{
"success": true,
"data": gin.H{"message": "WinUSB driver 安裝完成,請重新插拔裝置或直接點擊連線。"},
})
}
// ShutdownNotify 發送 server:shutdown-imminent 廣播到 /ws/system 的所有 client。
//
// 路由POST /api/system/shutdown-notify?reason=quit|restart
//
// 對應 TDD v2/server-lifecycle.md §2.3Minor 4與 v2/web-ui-offline-overlay.md §3.2a
// Wails 在 ctrl.Stop() SIGTERM 之前先呼叫這個 endpoint讓瀏覽器 tab 的 Offline Overlay
// 立即顯示,避免只靠 health polling 導致的 15 秒延遲 + race condition。
//
// 設計原則best-effort
// - 沒有 WebSocket client 也回 200失敗情境也視為正常
// - reason 非 quit / restart 時視為 "unknown"(仍 broadcast 讓前端決定怎麼處理)
// - broadcast 完固定 sleep 100 ms給 write pump 時間把 byte 真的推到 TCP socket
// (不等 ACKserver 馬上就要 SIGTERM 了)
//
// Request: POST /api/system/shutdown-notify?reason=quit
// Response 200: {"ok": true, "reason": "quit"}
func (h *SystemHandler) ShutdownNotify(c *gin.Context) {
reason := c.Query("reason")
switch reason {
case "quit", "restart":
// 正常路徑
default:
reason = "unknown"
}
if h.wsHub != nil {
payload := gin.H{
"type": "server:shutdown-imminent",
"reason": reason,
"ts": time.Now().UnixMilli(),
}
h.wsHub.BroadcastToRoom("system", payload)
// 等 client 有時間把訊息 flush 出去
if shutdownNotifySleepDuration > 0 {
time.Sleep(shutdownNotifySleepDuration)
}
}
c.JSON(http.StatusOK, gin.H{"ok": true, "reason": reason})
}
func (h *SystemHandler) Restart(c *gin.Context) {
c.JSON(200, gin.H{"success": true, "data": gin.H{"message": "restarting"}})
if f, ok := c.Writer.(http.Flusher); ok {
f.Flush()
}
go func() {
time.Sleep(200 * time.Millisecond)
// shutdownFn signals the main goroutine to perform exec after server shutdown
if h.shutdownFn != nil {
h.shutdownFn()
}
}()
}