從 local-tool 複製出獨立的「visionA Agent」桌面應用(A3 純橋樑: tunnel client + 配對 UI + 設定,不開 HTTP port、不做本機裝置/推論 UI)。 Bundle ID 與 local-tool 不同(com.innovedus.visiona-agent vs visiona-local), 雙 app 可共存。fork 後不主動 sync,需要時手動 cherry-pick。 Backend / Wails Go(AB1-AB13): - internal/tunnel:6 狀態機(Idle/Connecting/Connected/Reconnecting/Failed/Stopped) + Pair/Unpair/Reconnect/Disconnect binding + ClientHooks event - internal/auth:encrypted file token store(AES-GCM + scrypt + machineID fallback salt + 13 tests) - internal/config:YAML validation + atomic write + 11 tests - internal/log:ring buffer + ExportLog 升級 zip - visionA-backend /api/pairing/exchange:SessionTokenStore + 17 new tests - 三平台 build 驗證(macOS DMG 160 MB / Windows EXE / Linux AppImage) - end-to-end 5 milestone 全綠(pairing → tunnel → forward → reuse 防護 → tunnel drop failover) Frontend / Next.js(AF1-AF7,沿用 visionA-frontend 基礎): - AppShell + Header + TabNav(StatusView / PairView / SettingsView 三 tab) - ConnectionStatusBadge 5 種狀態 - TokenInput regex 驗證 + 7 種錯誤 + 0.5s auto-switch 到狀態頁 - 設定頁 4 區塊(含重新配對 AlertDialog) - agent-api.ts 封裝 Wails bindings(mock/real 雙實作)+ 90 tests Phase 0.7 review-driven fix(Round 2): - A1 Session fixation 防護(RotateSessionID) - A3 mock pairing 預設改 false(必須明確 opt-in)+ startup log - A4 Pair 失敗後 state 清理矩陣(exchange/Save/Start fail 各自終態) - A5 Pair/Unpair/Reconnect lifecycleMu + 50 goroutine race test - F1 重新配對次按鈕 / F2 PairView Esc cancel / F3 Wails BrowserOpenURL / F4 Settings draft 持久 + 未儲存 badge 驗證:agent backend go test -race -count=3 ./... 4 packages 全綠 / agent frontend pnpm test 119 tests 全綠 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
83 lines
1.8 KiB
Go
83 lines
1.8 KiB
Go
package camera
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import (
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"bytes"
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"fmt"
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"image"
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"image/jpeg"
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"image/png"
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"os"
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"path/filepath"
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"strings"
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)
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// ImageSource provides a single JPEG frame from an uploaded image file.
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// ReadFrame() returns the frame once, then subsequent calls return an error
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// to signal the pipeline that the source is exhausted.
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type ImageSource struct {
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jpegData []byte
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width int
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height int
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filePath string
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done bool
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}
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// NewImageSource reads an image file (JPG or PNG) and converts to JPEG bytes.
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func NewImageSource(filePath string) (*ImageSource, error) {
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f, err := os.Open(filePath)
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if err != nil {
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return nil, fmt.Errorf("failed to open image: %w", err)
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}
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defer f.Close()
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ext := strings.ToLower(filepath.Ext(filePath))
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var img image.Image
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switch ext {
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case ".jpg", ".jpeg":
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img, err = jpeg.Decode(f)
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case ".png":
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img, err = png.Decode(f)
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default:
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return nil, fmt.Errorf("unsupported image format: %s", ext)
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}
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if err != nil {
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return nil, fmt.Errorf("failed to decode image: %w", err)
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}
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bounds := img.Bounds()
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var buf bytes.Buffer
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if err := jpeg.Encode(&buf, img, &jpeg.Options{Quality: 90}); err != nil {
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return nil, fmt.Errorf("failed to encode JPEG: %w", err)
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}
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return &ImageSource{
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jpegData: buf.Bytes(),
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width: bounds.Dx(),
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height: bounds.Dy(),
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filePath: filePath,
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}, nil
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}
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func (s *ImageSource) ReadFrame() ([]byte, error) {
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if !s.done {
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s.done = true
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}
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// Always return the same frame so the MJPEG streamer can serve it
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// to clients that connect at any time.
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return s.jpegData, nil
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}
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func (s *ImageSource) Close() error {
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return os.Remove(s.filePath)
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}
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// Dimensions returns the image width and height.
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func (s *ImageSource) Dimensions() (int, int) {
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return s.width, s.height
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}
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// IsDone returns whether the single frame has been consumed.
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func (s *ImageSource) IsDone() bool {
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return s.done
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}
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