jim800121chen 3f0175f1a9 feat(local-agent): Phase 0.5 visionA Agent — Wails 桌面 + tunnel client + 配對 UI
從 local-tool 複製出獨立的「visionA Agent」桌面應用(A3 純橋樑:
tunnel client + 配對 UI + 設定,不開 HTTP port、不做本機裝置/推論 UI)。
Bundle ID 與 local-tool 不同(com.innovedus.visiona-agent vs visiona-local),
雙 app 可共存。fork 後不主動 sync,需要時手動 cherry-pick。

Backend / Wails Go(AB1-AB13):
- internal/tunnel:6 狀態機(Idle/Connecting/Connected/Reconnecting/Failed/Stopped)
  + Pair/Unpair/Reconnect/Disconnect binding + ClientHooks event
- internal/auth:encrypted file token store(AES-GCM + scrypt + machineID
  fallback salt + 13 tests)
- internal/config:YAML validation + atomic write + 11 tests
- internal/log:ring buffer + ExportLog 升級 zip
- visionA-backend /api/pairing/exchange:SessionTokenStore + 17 new tests
- 三平台 build 驗證(macOS DMG 160 MB / Windows EXE / Linux AppImage)
- end-to-end 5 milestone 全綠(pairing → tunnel → forward → reuse 防護
  → tunnel drop failover)

Frontend / Next.js(AF1-AF7,沿用 visionA-frontend 基礎):
- AppShell + Header + TabNav(StatusView / PairView / SettingsView 三 tab)
- ConnectionStatusBadge 5 種狀態
- TokenInput regex 驗證 + 7 種錯誤 + 0.5s auto-switch 到狀態頁
- 設定頁 4 區塊(含重新配對 AlertDialog)
- agent-api.ts 封裝 Wails bindings(mock/real 雙實作)+ 90 tests

Phase 0.7 review-driven fix(Round 2):
- A1 Session fixation 防護(RotateSessionID)
- A3 mock pairing 預設改 false(必須明確 opt-in)+ startup log
- A4 Pair 失敗後 state 清理矩陣(exchange/Save/Start fail 各自終態)
- A5 Pair/Unpair/Reconnect lifecycleMu + 50 goroutine race test
- F1 重新配對次按鈕 / F2 PairView Esc cancel / F3 Wails BrowserOpenURL
  / F4 Settings draft 持久 + 未儲存 badge

驗證:agent backend go test -race -count=3 ./... 4 packages 全綠 /
agent frontend pnpm test 119 tests 全綠

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 11:22:01 +08:00

90 lines
1.8 KiB
Go

package camera
import (
"fmt"
"sync"
)
type CameraInfo struct {
ID string `json:"id"`
Name string `json:"name"`
Index int `json:"index"`
Width int `json:"width"`
Height int `json:"height"`
}
type Manager struct {
ffmpegCam *FFmpegCamera
isOpen bool
mu sync.Mutex
}
func NewManager() *Manager {
return &Manager{}
}
func (m *Manager) ListCameras() []CameraInfo {
// Try to detect real cameras via ffmpeg (auto-detects OS)
devices := ListFFmpegDevices()
if len(devices) > 0 {
return devices
}
if !DetectFFmpeg() {
fmt.Println("[WARN] ffmpeg not found — install with: brew install ffmpeg (macOS) or winget install ffmpeg (Windows)")
} else {
fmt.Println("[WARN] No video devices detected by ffmpeg")
}
return []CameraInfo{}
}
func (m *Manager) Open(index, width, height int) error {
m.mu.Lock()
defer m.mu.Unlock()
// Try real camera via ffmpeg
if !DetectFFmpeg() {
return fmt.Errorf("ffmpeg not found — install with: brew install ffmpeg (macOS) or winget install ffmpeg (Windows)")
}
cam, err := NewFFmpegCamera(index, width, height, 30)
if err != nil {
return fmt.Errorf("failed to open camera (index=%d): %w", index, err)
}
m.ffmpegCam = cam
m.isOpen = true
fmt.Printf("[INFO] Opened real camera (index=%d) via ffmpeg\n", index)
return nil
}
func (m *Manager) Close() error {
m.mu.Lock()
defer m.mu.Unlock()
if m.ffmpegCam != nil {
_ = m.ffmpegCam.Close()
m.ffmpegCam = nil
}
m.isOpen = false
return nil
}
func (m *Manager) ReadFrame() ([]byte, error) {
m.mu.Lock()
defer m.mu.Unlock()
if !m.isOpen {
return nil, fmt.Errorf("camera not open")
}
if m.ffmpegCam != nil {
return m.ffmpegCam.ReadFrame()
}
return nil, fmt.Errorf("no camera available")
}
func (m *Manager) IsOpen() bool {
m.mu.Lock()
defer m.mu.Unlock()
return m.isOpen
}